I am a professional illustrator and concept artist living in Seattle WA. Once upon a time, a good friend of mine showed me the portfolio belonging to a working concept artist, which led me to the internet art community. Upon realizing that I could make a living by drawing awesome things, at age 14 I was hooked for life.
Community college life drawing classes were the first step, followed soon after by a brief stint at Ringling College of Art and Design. Mid-way through my sophomore year, I dropped out to pursue a place in the bay area at the Safehouse Atelier (also known as the Next-gen Atelier or Conceptart.org Atelier, now located in Los Angeles), studying with Carl Dobsky and the employees of the concept art giant Massive Black. The Safehouse Atelier and the friends I made during my time there helped to jumpstart my skills and my presence in the industry. I’ve been freelancing as an artist for various game ventures ever since.
I’m deeply drawn to all genres, including horror, fantasy, and science fiction alike. I enjoy beautiful cartoons, zombie flicks, imaginative tabletop games, insane comedies, detective stories, and all those other things that make the creative drive strong. I’ve greatly enjoyed working on Magic: The Gathering, Dungeons and Dragons, and many of my other favorite projects yet to be released![/vc_column_text]
Joseph Meehan is an illustrator and concept artist based in New York. He earned a degree in Toy Design from FIT in NYC and worked as a toy designer at Mattel’s LA headquarters before becoming a full time illustrator. He has been contributing to Magic the Gathering for nearly two years and has done work for clients including Bathesda, Hasbro, Netherealm, Turbine, WBIE and more.[/vc_column_text]